Ikariam Library

IkariCalc (v0.6.0)

Options and Results

City Info

Level Population:

Workers obtaining Wood :
Workers obtaining :

Research

Economy:
Science:

Satisfaction Bonuses

Tavern level:   Wine Served:
Museum:    Cultural Goods:

Resources

Wood Marble Wine Crystal Sulphur

Goals for resource calculation

Times:
Wood:
Luxury:

Changelog

IkariCalc 0.6.0
Upgrade to simulate Ikariam 0.3
Bug-fixes

IkariCalc 0.5.7
Fixed corruption effect on happiness
Internal code clean-up

IkariCalc 0.5.6
Improved help; added changelog.
Improved layout.
Highlighting in results now fixed

IkariCalc 0.5.5
All five resources included, not just two.
Amount of wine sold in tavern can now be selected.
Tavern wine usage is subtracted from the amount of wine.
    When wine runs out, satisfaction bonus decreases.
Maximum wine served now limited by tavern level.
Maximum cultural goods amount now limited by museum level.

IkariCalc 0.5.4
Research selection reformatted from checkboxes to technology lists.
Research point calculations removed.
Show government residence option only if the city is a colony.

IkariCalc 0.5.3
Graphical changes.

IkariCalc 0.5.2
Calculation code rewrite.

IkariCalc 0.5.1
Graphics redesign.

Help

Research
Research that has already been completed.
Military and Seafaring achievements do not affect IkariCalc and are not listed here.

Satisfaction Bonuses
Select levels of buildings that give satisfaction bonuses.
If resources are calculated, then wine served will be subtracted from resources, and tavern stop working when wine runs out.

Goals
Times (hours, comma separated): Resources and population will be calculated for them.
Goals (amounts, comma separated). IkariCalc will display the time when the desired amounts of resources will be attained.

Calculation results
Time (HH:MM:SS) is calculated from the beginning of the simulation.
When a goal is achieved, the table cell displaying that goal is highlighted.

Tool Comments

Comments and issues should be posted on the Forum Thread

Subject: Re: IkariCalc

Can any1 tell me the time to full population formula?

by, MindTwister at 2008-10-15 19:10:44

Subject: Re: IkariCalc

I just wanted to let you know that the calculation for the growth rate for a colony is incorrect (under IkariCalc). Well digging does not affect colonies; however, both the housing space and happiness bonus is applied to colonies. Just thought I'd let you know.

Also, just wanted to let you know how much I love IkariCalc, I couldn't play Ikariam without it, keep up the good work.

by, animeaime at 2008-08-25 10:59:17

Subject: Re: IkariCalc

IkariCalc has been upgraded to version 0.5.7. A full changelog is now available on the IkariCalc's page.

by, IAC at 2008-08-10 13:49:21

Subject: Re: IkariCalc

Updated to version 0.5.5.

Major rewrite by the original author, along with an improved design.

Comments welcome!

by, immortalnights at 2008-07-22 06:16:54

Subject: Re: IkariCalc

IkariCalc has now been updated to version 0.5 by the original author. This update allows the inclusion of corruption within the calculation.

As before, please confirm the data if you use this tool so that we can be sure it remains accurate.

by, immortalnights at 2008-07-18 07:33:34

Subject: Re: IkariCalc

Originally, IkariCalc was incompatible with Ikariam Library with the author busy with other things it was left in waiting.

However, it appeared that, not only did Ikariam Library lack a growth/happiness calculator but IkariCalc was a popular tool. Therefore, the Ikariam Librarians worked to make the tool compatible. This resulted in a number of core changes.

Therefore, it would be helpful to know if the data is correct when users use the tool.

Thank you.

by, immortalnights at 2008-07-18 07:07:42

Subject: IkariCalc

IkariCalc discussion thread.

URL:
http://ikariamlibrary.com/?content=IkariCalc

by, immortalnights at 2008-07-18 07:05:35