Ikariam Military
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| Ikariam Military v1.1 |
Displays the attack, defense and stamina scores of a town. The script takes into account the number of units and ships, their upgrade levels, the assault and resistance bonuses, and the wall bonus. It does not take into account other bonuses (i.e. healer, regeneration, ram). The data is saved into the browser when viewing barracks and shipyard pages. A score of zero means you either have no troops, or you haven't looked at the barracks and shipyard pages.
Approval
No version prior to 1.1 should be used, as it has been rejected by a GameForge board administrator, because of additional HTTP requests on the server. Version 1.1 is currently under review on ikariam.org and ikariam.com boards.
Download
Click the following link to download the script file: ikariam_military.user.js
Total unique downloads: 0
Change Log
- Version 1.1
- Feature: Removed extra HTTP calls to the server. Data is cached from viewing barracks/shipyard pages.
- Feature: Removed graphic version and the options. The script is leaner and easier to read.
- Version 1.0
- Feature: Converted to jQuery.
- Feature: Options moved out of the Ikariam options page. Click the scores to reveal/hide options.
- Version 0.1a
- Feature: Added stamina.
- Version 0.1
- Feature: Added caching. Military scores are stored per town, each with its own timestamp.
- Feature: Added option to display scores using images instead of labels. Colours can be chosen to fit whatever theme you're using.
- Version 0.0.3
- Bugfix: Fixed data scraping for non-english servers.
- Version 0.0.2
- Bugfix: Lack of barracks or shipyard is properly handled.
- Bugfix: Don't try to calculate scores when peeking in the hideout.
- Version 0.0.1
- Initial release.
- Known issue: Error if looking at someone else's town via hideout.

Comments and issues should be posted on the Forum Thread